Hello! I'm Haashir

Hello! I'm Haashir

a full-time designer, illustrator, animator, and musician.

a full-time designer, illustrator, animator, and musician.

Hello, I'm Haashir

a full-time designer, illustrator, animator, and musician.

Philosophy

"How can you be all those things at once?!"

Easy - I love creating experiences that bring joy to others, and I've found that the best way to accomplish this is by treating my work how I see it: art.

Easy - I love creating experiences that bring joy to others, and I've found that the best way to accomplish this is by treating my work how I see it: art.

Philosophy

"How can you be all those things at once?!"

Easy - I love creating experiences that bring joy to others, and I've found that the best way to accomplish this is by treating my work how I see it: art.

Background

Background

The journey so far

The journey so far

An inkling for design

An inkling for design

An inkling for design

I loved sketching imaginary concepts as a kid: from a robot-couch-entertainment system for Bart Simpson to J.A.R.V.I.S. in real life. There was something appealing about tech that felt like the future because of how it looked.

I loved sketching imaginary concepts as a kid: from a robot-couch-entertainment system for Bart Simpson to J.A.R.V.I.S. in real life. There was something appealing about tech that felt like the future because of how it looked.

I loved sketching imaginary concepts as a kid: from a robot-couch-entertainment system for Bart Simpson to J.A.R.V.I.S. in real life. There was something appealing about tech that felt like the future because of how it looked.

Many years later, I watched Apple unveil their newest version of iOS and thought to myself: "How cool would it be to work on something like that?"

Many years later, I watched Apple unveil their newest version of iOS and thought to myself: "How cool would it be to work on something like that?"

Many years later, I watched Apple unveil their newest version of iOS and thought to myself: "How cool would it be to work on something like that?"

Big step, small start

Big step, small start

Big step, small start

At 18, I moved across the world to pursue a degree in CS with a minor in Psych. While I mastered software development and gained insights into human behaviour, my exposure to UI/UX design was limited. Nonetheless, I was determined to carve my own path.

At 18, I moved across the world to pursue a degree in CS with a minor in Psych. While I mastered software development and gained insights into human behaviour, my exposure to UI/UX design was limited. Nonetheless, I was determined to carve my own path.

At 18, I moved across the world to pursue a degree in CS with a minor in Psych. While I mastered software development and gained insights into human behaviour, my exposure to UI/UX design was limited. Nonetheless, I was determined to carve my own path.

I immersed myself in online learning, took on design responsibilities in group projects, and collaborated with professors on UI/UX research initiatives to cultivate my design abilities.

I immersed myself in online learning, took on design responsibilities in group projects, and collaborated with professors on UI/UX research initiatives to cultivate my design abilities.

I immersed myself in online learning, took on design responsibilities in group projects, and collaborated with professors on UI/UX research initiatives to cultivate my design abilities.

Hands-on experience

Hands-on experience

Hands-on experience

As a student, I was lucky enough to land internships that gave me a front row seat to what it was like working across various design disciplines in the industry.

As a student, I was lucky enough to land internships that gave me a front row seat to what it was like working across various design disciplines in the industry.

As a student, I was lucky enough to land internships that gave me a front row seat to what it was like working across various design disciplines in the industry.

My roles spanned UX research for accessible ATM interfaces, UI/UX design on a retail SaaS onboarding flow, and content + interaction design at one of Canada's biggest banks.

My roles spanned UX research for accessible ATM interfaces, UI/UX design on a retail SaaS onboarding flow, and content + interaction design at one of Canada's biggest banks.

My roles spanned UX research for accessible ATM interfaces, UI/UX design on a retail SaaS onboarding flow, and content + interaction design at one of Canada's biggest banks.

Present day

Present day

Present day

Since graduating in May 2024, I've been trying to buff my stats, securing a scholarship to Rosenfeld Media's Designing with AI and crafting this portfolio. I'm also actively seeking new-grad roles in product design!

Since graduating in May 2024, I've been trying to buff my stats, securing a scholarship to Rosenfeld Media's Designing with AI and crafting this portfolio. I'm also actively seeking new-grad roles in product design!

Since graduating in May 2024, I've been trying to buff my stats, securing a scholarship to Rosenfeld Media's Designing with AI and crafting this portfolio. I'm also actively seeking new-grad roles in product design!

When I'm not refining my work in Figma, I enjoy making new music, re-reading childhood comics, or soaking up the sun outdoors.

When I'm not refining my work in Figma, I enjoy making new music, re-reading childhood comics, or soaking up the sun outdoors.

When I'm not refining my work in Figma, I enjoy making new music, re-reading childhood comics, or soaking up the sun outdoors.

Contact

Contact

Say hello!

Say hello!

Say hello!

Whether it's about design, music, or my world famous banana pudding recipe - I'm always happy to chat!

Whether it's about design, music, or my world famous banana pudding recipe - I'm always happy to chat!

Whether it's about design, music, or my world famous banana pudding recipe - I'm always happy to chat!

Designed, illustrated, and built over many sleepless nights by Haashir © 2024

Designed, illustrated, and built over many sleepless nights by Haashir © 2024