


Hello! I'm Haashir
Hello! I'm Haashir

a full-time designer, illustrator, animator, and musician.
a full-time designer, illustrator, animator, and musician.
Hello, I'm Haashir

a full-time designer, illustrator, animator, and musician.
Philosophy
"How can you be all those things at once?!"
Easy - I love creating experiences that bring joy to others, and I've found that the best way to accomplish this is by treating my work how I see it: art.
Easy - I love creating experiences that bring joy to others, and I've found that the best way to accomplish this is by treating my work how I see it: art.
Philosophy
"How can you be all those things at once?!"
Easy - I love creating experiences that bring joy to others, and I've found that the best way to accomplish this is by treating my work how I see it: art.
Background
Background
The journey so far
The journey so far
An inkling for design
An inkling for design
An inkling for design
I loved sketching imaginary concepts as a kid: from a robot-couch-entertainment system for Bart Simpson to J.A.R.V.I.S. in real life. There was something appealing about tech that felt like the future because of how it looked.
I loved sketching imaginary concepts as a kid: from a robot-couch-entertainment system for Bart Simpson to J.A.R.V.I.S. in real life. There was something appealing about tech that felt like the future because of how it looked.
I loved sketching imaginary concepts as a kid: from a robot-couch-entertainment system for Bart Simpson to J.A.R.V.I.S. in real life. There was something appealing about tech that felt like the future because of how it looked.
Many years later, I watched Apple unveil their newest version of iOS and thought to myself: "How cool would it be to work on something like that?"
Many years later, I watched Apple unveil their newest version of iOS and thought to myself: "How cool would it be to work on something like that?"
Many years later, I watched Apple unveil their newest version of iOS and thought to myself: "How cool would it be to work on something like that?"






Big step, small start
Big step, small start
Big step, small start
At 18, I moved across the world to pursue a degree in CS with a minor in Psych. While I mastered software development and gained insights into human behaviour, my exposure to UI/UX design was limited. Nonetheless, I was determined to carve my own path.
At 18, I moved across the world to pursue a degree in CS with a minor in Psych. While I mastered software development and gained insights into human behaviour, my exposure to UI/UX design was limited. Nonetheless, I was determined to carve my own path.
At 18, I moved across the world to pursue a degree in CS with a minor in Psych. While I mastered software development and gained insights into human behaviour, my exposure to UI/UX design was limited. Nonetheless, I was determined to carve my own path.
I immersed myself in online learning, took on design responsibilities in group projects, and collaborated with professors on UI/UX research initiatives to cultivate my design abilities.
I immersed myself in online learning, took on design responsibilities in group projects, and collaborated with professors on UI/UX research initiatives to cultivate my design abilities.
I immersed myself in online learning, took on design responsibilities in group projects, and collaborated with professors on UI/UX research initiatives to cultivate my design abilities.
Hands-on experience
Hands-on experience
Hands-on experience
As a student, I was lucky enough to land internships that gave me a front row seat to what it was like working across various design disciplines in the industry.
As a student, I was lucky enough to land internships that gave me a front row seat to what it was like working across various design disciplines in the industry.
As a student, I was lucky enough to land internships that gave me a front row seat to what it was like working across various design disciplines in the industry.
My roles spanned UX research for accessible ATM interfaces, UI/UX design on a retail SaaS onboarding flow, and content + interaction design at one of Canada's biggest banks.
My roles spanned UX research for accessible ATM interfaces, UI/UX design on a retail SaaS onboarding flow, and content + interaction design at one of Canada's biggest banks.
My roles spanned UX research for accessible ATM interfaces, UI/UX design on a retail SaaS onboarding flow, and content + interaction design at one of Canada's biggest banks.






Present day
Present day
Present day
Since graduating in May 2024, I've been trying to buff my stats, securing a scholarship to Rosenfeld Media's Designing with AI and crafting this portfolio. I'm also actively seeking new-grad roles in product design!
Since graduating in May 2024, I've been trying to buff my stats, securing a scholarship to Rosenfeld Media's Designing with AI and crafting this portfolio. I'm also actively seeking new-grad roles in product design!
Since graduating in May 2024, I've been trying to buff my stats, securing a scholarship to Rosenfeld Media's Designing with AI and crafting this portfolio. I'm also actively seeking new-grad roles in product design!
When I'm not refining my work in Figma, I enjoy making new music, re-reading childhood comics, or soaking up the sun outdoors.
When I'm not refining my work in Figma, I enjoy making new music, re-reading childhood comics, or soaking up the sun outdoors.
When I'm not refining my work in Figma, I enjoy making new music, re-reading childhood comics, or soaking up the sun outdoors.
Contact
Contact
Say hello!
Say hello!
Say hello!
Whether it's about design, music, or my world famous banana pudding recipe - I'm always happy to chat!
Whether it's about design, music, or my world famous banana pudding recipe - I'm always happy to chat!
Whether it's about design, music, or my world famous banana pudding recipe - I'm always happy to chat!

